GTA Vice City Definitive Edition DX11 vs. Vulkan vs. DX12 | 6800XT + 5900X | 1440p Ultra
How to enable Vulkan API in The Trilogy: https://www.youtube.com/watch?v=DGeS6Nl6kyY Also have to add '-dxvk' to the launch settings 6800XT Settings: 500-2475Mhz Core Clock @ 1000mV, 2150Mhz Memory Clock GTA Vice City Definitive Edition split screen DX11 vs. Vulkan vs. DX12 at 1440p ultra settings, frame rate uncapped. Recorded with AMD Adrenalin software, monitored with MSI Afterburner. SAM is turned on (if it matters). DX12 won't be stable on a 6800XT without turning City Glow Effect off, it's turned on in this benchmark
How to enable Vulkan API in The Trilogy: https://www.youtube.com/watch?v=DGeS6Nl6kyY Also have to add '-dxvk' to the launch settings 6800XT Settings: 500-2475Mhz Core Clock @ 1000mV, 2150Mhz Memory Clock GTA Vice City Definitive Edition split screen DX11 vs. Vulkan vs. DX12 at 1440p ultra settings, frame rate uncapped. Recorded with AMD Adrenalin software, monitored with MSI Afterburner. SAM is turned on (if it matters). DX12 won't be stable on a 6800XT without turning City Glow Effect off, it's turned on in this benchmark