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[CS:GO] JumpBug

Its pretty close to cs 1.6 jb. Technique is the same as in 1.6: fall while ducking, before connecting with ground release duck and jump via mscroll. Properties are a bit different, though: its makes almost no noise, it makes you jump as high as your first jump (removes "stamina" effect), it does not inflict fall damage, and also it does not reduce your horizontal momentum (1.6 jb reduces it, altho i might be wrong). Therefore, while 1.6 jumpbug was impossible to include in actual bhop chain, CSGO jb can be, and it will increase flytime while keeping your speed. EDIT: Also i noticed thats if you do the jumpbug while your velocity is higher than 300u\s it will decrease to 299u\s.

12+
1 просмотр
12 лет назад
12+
1 просмотр
12 лет назад

Its pretty close to cs 1.6 jb. Technique is the same as in 1.6: fall while ducking, before connecting with ground release duck and jump via mscroll. Properties are a bit different, though: its makes almost no noise, it makes you jump as high as your first jump (removes "stamina" effect), it does not inflict fall damage, and also it does not reduce your horizontal momentum (1.6 jb reduces it, altho i might be wrong). Therefore, while 1.6 jumpbug was impossible to include in actual bhop chain, CSGO jb can be, and it will increase flytime while keeping your speed. EDIT: Also i noticed thats if you do the jumpbug while your velocity is higher than 300u\s it will decrease to 299u\s.

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