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GeForce 8600 GT vs GeForce 9400 GT Test In 10 Games (No FPS Drop - Capture Card)

XFX NVIDIA GeForce 8600 GT DDR2 512 MB vs Gainward NVIDIA GeForce 8600 GT 512 MB GDDR3 vs Gigabyte NVIDIA GeForce 9400 GT 64 bit 512 MB vs MSI NVIDIA GeForce 9400 GT 128 bit 512 MB GPU-Z Specs: https://drive.google.com/file/d/1GAXdM1HOp7scUp_gsEYkSzIqGLhRWHIx/view?usp=sharing https://drive.google.com/file/d/1rrOtC5rQ0SW6Fd_TywzrGAOYhyjhxtsE/view?usp=sharing https://drive.google.com/file/d/17W0y0wz_xaG-VOcpxZBM8oqYobFtBKd5/view?usp=sharing https://drive.google.com/file/d/1y6BhnYQlx6mtJT_1s8GCvTw3Vrd07GKw/view?usp=sharing All Games are in 1280x1024 0:00 Intro 0:12 Call of Duty 2 (DX7) 0:35 Far Cry 1:13 Far Cry 2 1:49 Half Life 2 2:40 Counter-Strike: Global Offensive 3:27 Crysis - Low (DX10) 4:23 Doom 3: BFG Edition 4:56 Mafia II 5:32 Assassin's Creed 6:14 Fallout 3 - Low PC Specs: Motherboard: Asus Prime A320 M-K CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t) GPU: GeForce 8600 GT DDR2/GDDR3 or GeForce 9400 GT RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick) OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version) Drivers: GeForce 8600 GT DDR2/GDDR3 512 MB - (NVIDIA 342.01) GeForce 9400 GT 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64 For both of them Game Settings: Call of Duty 2 Resolution: 1280x1024 Frequency: 60 MHz Aspect Ratio: Auto Texture Filtering: Trilinear Anti-Alliasing: Off Rendering Method: DirectX7 Vertical Sync: Off Optimization for SLI: Off Soften Smoke Edges: off Number of Corpses: Normal Textures: Texture Resolution: Extra Map: Extra Mirror Map: Extra Far Cry v1.40 Resolution: 1280x1024 Machine specs: Medium Corpse Stay (Secs.) 30 Enable Gore: Yes Anti-aliasing: None Vsync: Off Texture Quality: High Texture Filter Quality: Trilinear Anisotropic Filtering Level: 1 Particle Count: High Special Effects Quality: High Environment Quality: Own Shadow Quality: High Water Quality: High Lighting Quality: High Far Cry 2 DX10 Resolution: 1280x1024 Frequency: 60 Vsync: No Anti-aliasing: None DirectX ver. 10 Real tree: High Fire: High Physics: High Overall: Optional Vegetation: High Shading: High Terrain: High Geometry: High Effects: High Textures: High Shadow: High Environment: High HDR: No Blur: Yes Half Life 2 Resolution: 1280x1024 Model Details: High Texture Details: High Shader Details: High Water Details: Reflect Everything Shadows Details: High Game UI Color Correct: On Anti Aliasing: None Filtering Mode: Trilinear Vsync: Off Game UI hdr Level 2 CS GO Aspect Ratio: Normal 4:3 Resolution: 1280x1024 Global Shadow Quality: Auto: High Model / Texture Detail: Auto: Low Effect Detail: Auto: High Shader Detail: Auto: Very High Multicore Rendering: Enabled Multisampling Anti-Aliasing Mode: None Texture Filtering Mode: Trilinear FXAA Anti-Aliasing: Enabled Wait for Vertical Sync: Disabled Motion Blur: Disabled Crysis Low (DX10 Mode) Video Mode: 1280x1024 Anti-Aliasing Quality: Off VSYNC: Off Advanced Options: Low Texture Quality: Low Objects Quality: High Shadows Quality: Low Physics Quality: Low Shaders Quality: Low Volumetric Effects Quality: Low Game Effects Quality: Low Postprocessing Quality: Low Particles Quality: Low Water Quality: Low Sound Quality: Low Motion Blur: Off Doom 3 BFG 1280x1024 600 FPS Framerate Disabled Vertical Sync Disabled Antialiasing Disabled Motion Blur 75% Texture LOD Bias Mafia II Resolution: 1280x1024 Vsync: Off Antialiasing: Off Anisotropic Filtering: 1x Shadow Detail: Low Ambient Occlusion: Off Geometry Detail: Low APEX PhysX: Off Assassins Creed (DX10 Mode) Shading: 1/3 Post FX: Off Resolution: 1280x1024 60Hz Vsync: Off Graphics Quality: 2/4 Sampling: 1/3 Details: 2/4 Fallout 3 Low Resolution: 1280x1024 Antialiasing: Off Anisotropic Filtering: Off Vertical Sync: Off Screen Effects: None Advanced: Detail: (Low) Texture Quality: Medium Radial Blur Quality: Low Depth of Field: No Transparency Multisampling: No Decal Cap: 2 Water: Water Refractions: No Water Reflections: No Reflection Quality: Can not set Soft Reflections: Can not set Full Scene Reflections: Can not set Full Detail Reflections: Can not set Water Displacement: No Depth Fog: No Water Multisampling: Low Shadows: Enable Shadows: No Shadow Quality: Can not set Shadow Filtering: Can not set Max Interior Shadows: Can not set Max Exterior Shadows: Can not set View Distance: Object Fade: 2 Actor Fade: 2 Grass Fade: 0 Specularity Fade: 2 Light Fade: 2 Item Fade: 1 Shadowe Fade: 1 Distant LOD Tree LOD Fade: 0 Object LOD Fade: 25 Land Quality: 75

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2 года назад
12+
20 просмотров
2 года назад

XFX NVIDIA GeForce 8600 GT DDR2 512 MB vs Gainward NVIDIA GeForce 8600 GT 512 MB GDDR3 vs Gigabyte NVIDIA GeForce 9400 GT 64 bit 512 MB vs MSI NVIDIA GeForce 9400 GT 128 bit 512 MB GPU-Z Specs: https://drive.google.com/file/d/1GAXdM1HOp7scUp_gsEYkSzIqGLhRWHIx/view?usp=sharing https://drive.google.com/file/d/1rrOtC5rQ0SW6Fd_TywzrGAOYhyjhxtsE/view?usp=sharing https://drive.google.com/file/d/17W0y0wz_xaG-VOcpxZBM8oqYobFtBKd5/view?usp=sharing https://drive.google.com/file/d/1y6BhnYQlx6mtJT_1s8GCvTw3Vrd07GKw/view?usp=sharing All Games are in 1280x1024 0:00 Intro 0:12 Call of Duty 2 (DX7) 0:35 Far Cry 1:13 Far Cry 2 1:49 Half Life 2 2:40 Counter-Strike: Global Offensive 3:27 Crysis - Low (DX10) 4:23 Doom 3: BFG Edition 4:56 Mafia II 5:32 Assassin's Creed 6:14 Fallout 3 - Low PC Specs: Motherboard: Asus Prime A320 M-K CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t) GPU: GeForce 8600 GT DDR2/GDDR3 or GeForce 9400 GT RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick) OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version) Drivers: GeForce 8600 GT DDR2/GDDR3 512 MB - (NVIDIA 342.01) GeForce 9400 GT 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64 For both of them Game Settings: Call of Duty 2 Resolution: 1280x1024 Frequency: 60 MHz Aspect Ratio: Auto Texture Filtering: Trilinear Anti-Alliasing: Off Rendering Method: DirectX7 Vertical Sync: Off Optimization for SLI: Off Soften Smoke Edges: off Number of Corpses: Normal Textures: Texture Resolution: Extra Map: Extra Mirror Map: Extra Far Cry v1.40 Resolution: 1280x1024 Machine specs: Medium Corpse Stay (Secs.) 30 Enable Gore: Yes Anti-aliasing: None Vsync: Off Texture Quality: High Texture Filter Quality: Trilinear Anisotropic Filtering Level: 1 Particle Count: High Special Effects Quality: High Environment Quality: Own Shadow Quality: High Water Quality: High Lighting Quality: High Far Cry 2 DX10 Resolution: 1280x1024 Frequency: 60 Vsync: No Anti-aliasing: None DirectX ver. 10 Real tree: High Fire: High Physics: High Overall: Optional Vegetation: High Shading: High Terrain: High Geometry: High Effects: High Textures: High Shadow: High Environment: High HDR: No Blur: Yes Half Life 2 Resolution: 1280x1024 Model Details: High Texture Details: High Shader Details: High Water Details: Reflect Everything Shadows Details: High Game UI Color Correct: On Anti Aliasing: None Filtering Mode: Trilinear Vsync: Off Game UI hdr Level 2 CS GO Aspect Ratio: Normal 4:3 Resolution: 1280x1024 Global Shadow Quality: Auto: High Model / Texture Detail: Auto: Low Effect Detail: Auto: High Shader Detail: Auto: Very High Multicore Rendering: Enabled Multisampling Anti-Aliasing Mode: None Texture Filtering Mode: Trilinear FXAA Anti-Aliasing: Enabled Wait for Vertical Sync: Disabled Motion Blur: Disabled Crysis Low (DX10 Mode) Video Mode: 1280x1024 Anti-Aliasing Quality: Off VSYNC: Off Advanced Options: Low Texture Quality: Low Objects Quality: High Shadows Quality: Low Physics Quality: Low Shaders Quality: Low Volumetric Effects Quality: Low Game Effects Quality: Low Postprocessing Quality: Low Particles Quality: Low Water Quality: Low Sound Quality: Low Motion Blur: Off Doom 3 BFG 1280x1024 600 FPS Framerate Disabled Vertical Sync Disabled Antialiasing Disabled Motion Blur 75% Texture LOD Bias Mafia II Resolution: 1280x1024 Vsync: Off Antialiasing: Off Anisotropic Filtering: 1x Shadow Detail: Low Ambient Occlusion: Off Geometry Detail: Low APEX PhysX: Off Assassins Creed (DX10 Mode) Shading: 1/3 Post FX: Off Resolution: 1280x1024 60Hz Vsync: Off Graphics Quality: 2/4 Sampling: 1/3 Details: 2/4 Fallout 3 Low Resolution: 1280x1024 Antialiasing: Off Anisotropic Filtering: Off Vertical Sync: Off Screen Effects: None Advanced: Detail: (Low) Texture Quality: Medium Radial Blur Quality: Low Depth of Field: No Transparency Multisampling: No Decal Cap: 2 Water: Water Refractions: No Water Reflections: No Reflection Quality: Can not set Soft Reflections: Can not set Full Scene Reflections: Can not set Full Detail Reflections: Can not set Water Displacement: No Depth Fog: No Water Multisampling: Low Shadows: Enable Shadows: No Shadow Quality: Can not set Shadow Filtering: Can not set Max Interior Shadows: Can not set Max Exterior Shadows: Can not set View Distance: Object Fade: 2 Actor Fade: 2 Grass Fade: 0 Specularity Fade: 2 Light Fade: 2 Item Fade: 1 Shadowe Fade: 1 Distant LOD Tree LOD Fade: 0 Object LOD Fade: 25 Land Quality: 75

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