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Factorio Railworld Marathon #46 - science w/ modules, outpost decomission

In this episode, I add productivity modules and speed beacons to the science build. I also dismantle a mined-out copper outpost. This is a let's-play series in Factorio version 0.15. We are playing with Railworld settings, expensive recipes (Marathon Mode), and RSO (default options). Click to subscribe: https://www.youtube.com/channel/UCI2y4mJQGCvvDXbYMJAcU8Q?sub_confirmation=1 Factorio version: 0.15.xx latest experimental Map Exchange String: https://pastebin.com/5QtBhyrX Mods: Bottleneck, FARL, autofill, helmod, rso-mod Design credits: Reactor Array blueprint (by Andrew): https://factorioprints.com/view/-KnDZ_nteinP3r_GUgyC Level 3 Module blueprint (by DRY411S): https://factorioprints.com/view/-KlhUi32p9g-WK-ABDKB Follow me on Twitter: https://twitter.com/TuplexGaming

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год назад
12+
16 просмотров
год назад

In this episode, I add productivity modules and speed beacons to the science build. I also dismantle a mined-out copper outpost. This is a let's-play series in Factorio version 0.15. We are playing with Railworld settings, expensive recipes (Marathon Mode), and RSO (default options). Click to subscribe: https://www.youtube.com/channel/UCI2y4mJQGCvvDXbYMJAcU8Q?sub_confirmation=1 Factorio version: 0.15.xx latest experimental Map Exchange String: https://pastebin.com/5QtBhyrX Mods: Bottleneck, FARL, autofill, helmod, rso-mod Design credits: Reactor Array blueprint (by Andrew): https://factorioprints.com/view/-KnDZ_nteinP3r_GUgyC Level 3 Module blueprint (by DRY411S): https://factorioprints.com/view/-KlhUi32p9g-WK-ABDKB Follow me on Twitter: https://twitter.com/TuplexGaming

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