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Blender 4.0: Lighting Techniques, Nodes, and HDRI Explained

? Blender 4.0: Lighting Techniques, Nodes, and HDRI Explained ? ? Weekly Classes: Join us every week as we dive deep into the world of Blender, covering a wide array of topics from modeling to animation and beyond. Join our Discord to see how you can take part in the live classes! ( https://discord.gg/bakeduniverse ) Make sure to subscribe and hit the notification bell to never miss a class upload! ? Blender Universe Plugin: Get your creative juices flowing even faster with our Blender Universe plugin! This is a comprehensive asset library that enables you to drag and drop 3D models, materials, and much more directly into your Blender project. Download it here: https://www.blender-universe.com ? Join Our Discord: Become a part of our vibrant community where you can discuss, learn, and share your Blender projects. It's a great place to interact with fellow artists and our team. Join Discord: https://discord.gg/bakeduniverse ? Timestamps ? 0:08 - Introduction 0:11 - Recap on Blender 4.0 0:15 - New Changes in 4.0 0:20 - Delving Deeper into Lighting 0:28 - Theories Behind Lighting 0:36 - Technical Lighting in Blender 0:48 - Basic Lights Overview 0:58 - Eevee vs Cycles for Lighting 1:09 - Introduction to Light Nodes 1:20 - Shader Editor for Lights 1:28 - Using Cycles for Light Nodes 1:45 - Area Lights in Practice 2:00 - Understanding Emission Shader 2:16 - Using the Emission Shader on Objects 2:33 - HDRs for Realistic Lighting 2:48 - Using Environment Textures 3:00 - Recommended HDRs 3:18 - Tweaking HDR Colors 3:29 - Balancing Realism with Artistic Vision 3:46 - Glossy and Metallic Reflections 4:06 - Rotating and Adjusting HDR 4:22 - Managing Computer Performance 4:29 - Customizing HDR Appearance 4:57 - Introducing Brightness and Contrast to HDR 5:32 - Importance of High Contrast in HDR 6:20 - Cube as a Reflection Test Object 6:37 - Introduction to Node System in Lights 7:00 - Using Textures for Light Sources 7:20 - Understanding Texture Light Emissions 7:46 - Blurring and Adjusting Texture Emissions 8:02 - Using Image Planes for Added Depth 8:29 - Faking Reflections and Lighting 8:58 - Volumetrics for Enhanced Lighting Effects 9:06 - Concluding Notes on Lighting Nodes in Blender 9:22 - End of Video #Blender4.0 #lightingtutorial #3drenderings #CyclesRenderer #ShaderEditor #hdri #LightNodes #EmissionShader #reflections #TextureLighting #RealismIn3D #3DModelingTips #Volumetrics #3dart #3dlighting #blendertips #3denvironment #ContrastAdjustment #blendertutorial

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18 просмотров
2 года назад
12+
18 просмотров
2 года назад

? Blender 4.0: Lighting Techniques, Nodes, and HDRI Explained ? ? Weekly Classes: Join us every week as we dive deep into the world of Blender, covering a wide array of topics from modeling to animation and beyond. Join our Discord to see how you can take part in the live classes! ( https://discord.gg/bakeduniverse ) Make sure to subscribe and hit the notification bell to never miss a class upload! ? Blender Universe Plugin: Get your creative juices flowing even faster with our Blender Universe plugin! This is a comprehensive asset library that enables you to drag and drop 3D models, materials, and much more directly into your Blender project. Download it here: https://www.blender-universe.com ? Join Our Discord: Become a part of our vibrant community where you can discuss, learn, and share your Blender projects. It's a great place to interact with fellow artists and our team. Join Discord: https://discord.gg/bakeduniverse ? Timestamps ? 0:08 - Introduction 0:11 - Recap on Blender 4.0 0:15 - New Changes in 4.0 0:20 - Delving Deeper into Lighting 0:28 - Theories Behind Lighting 0:36 - Technical Lighting in Blender 0:48 - Basic Lights Overview 0:58 - Eevee vs Cycles for Lighting 1:09 - Introduction to Light Nodes 1:20 - Shader Editor for Lights 1:28 - Using Cycles for Light Nodes 1:45 - Area Lights in Practice 2:00 - Understanding Emission Shader 2:16 - Using the Emission Shader on Objects 2:33 - HDRs for Realistic Lighting 2:48 - Using Environment Textures 3:00 - Recommended HDRs 3:18 - Tweaking HDR Colors 3:29 - Balancing Realism with Artistic Vision 3:46 - Glossy and Metallic Reflections 4:06 - Rotating and Adjusting HDR 4:22 - Managing Computer Performance 4:29 - Customizing HDR Appearance 4:57 - Introducing Brightness and Contrast to HDR 5:32 - Importance of High Contrast in HDR 6:20 - Cube as a Reflection Test Object 6:37 - Introduction to Node System in Lights 7:00 - Using Textures for Light Sources 7:20 - Understanding Texture Light Emissions 7:46 - Blurring and Adjusting Texture Emissions 8:02 - Using Image Planes for Added Depth 8:29 - Faking Reflections and Lighting 8:58 - Volumetrics for Enhanced Lighting Effects 9:06 - Concluding Notes on Lighting Nodes in Blender 9:22 - End of Video #Blender4.0 #lightingtutorial #3drenderings #CyclesRenderer #ShaderEditor #hdri #LightNodes #EmissionShader #reflections #TextureLighting #RealismIn3D #3DModelingTips #Volumetrics #3dart #3dlighting #blendertips #3denvironment #ContrastAdjustment #blendertutorial

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