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What happens if Quake's timer gets too high?

An interesting quirk i stumbled across, seems to be consistent across multiple source ports - some will crash with overflows after a while Demonstrated using the Quakespasm source port

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12+
14 просмотров
год назад

An interesting quirk i stumbled across, seems to be consistent across multiple source ports - some will crash with overflows after a while Demonstrated using the Quakespasm source port

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