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Banished Mega Mod - S1 Ep32: Olive Oil, White Mulberries, North Port 'O Call, & Home Buyer's Marke

🪓 Family, friends, and fellow gamers, please take a moment to SUBSCRIBE to my YouTube channel and hit that NOTIFICATION button. I am counting on your support to help make GRUMPY GNOME GAMING a family-friendly channel for gaming playthroughs, tutorials, and live streaming. Episode 32... Pangaea recovers nicely from Death's visit... and Grumpy becomes an oil tycoon! In this episode, we focus mainly on the new orchard district and the northern port 'o call region. Firstly, in a nutshell, Grumpy becomes an oil tycoon - olive oil that is! We have opened our presses as the olive bloom begins, and our orchards are going to produce nicely. I have figured out my silkworm dilemma about the little critters, and it's not the worms I need, but the silkworm eggs. We will keep an eye open for these, as we prepare the newest district - silkworm central. On this note, just want to throw out to the devs a new idea - Chinatown! There is a mod for Japanese buildings, but how cool would it be to have a Chinese-themed district? We already have the capacity to make rice, chili oil, different proteins, and silk, all that is needed are the buildings to represent this new district. The northern port 'o call is giving me a headache, but I will have this remedied in the next episode. Now I do realize this may be destroyed once we test run the final build, for if the traders do not track well, I will have to destroy the entire concept of a trading post channel. Not to worry, Pangaea still has plenty of waterfront property to build on... and we are by no means hurting for traders! Thank you again for your support of my YouTube channel, and since you have already SUBSCRIBED (and told 10 of your friends), now is a good time to remind you all to SHARE my videos and FOLLOW me on Facebook at Grumpy Gnome Gaming.

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16 просмотров
год назад
12+
16 просмотров
год назад

🪓 Family, friends, and fellow gamers, please take a moment to SUBSCRIBE to my YouTube channel and hit that NOTIFICATION button. I am counting on your support to help make GRUMPY GNOME GAMING a family-friendly channel for gaming playthroughs, tutorials, and live streaming. Episode 32... Pangaea recovers nicely from Death's visit... and Grumpy becomes an oil tycoon! In this episode, we focus mainly on the new orchard district and the northern port 'o call region. Firstly, in a nutshell, Grumpy becomes an oil tycoon - olive oil that is! We have opened our presses as the olive bloom begins, and our orchards are going to produce nicely. I have figured out my silkworm dilemma about the little critters, and it's not the worms I need, but the silkworm eggs. We will keep an eye open for these, as we prepare the newest district - silkworm central. On this note, just want to throw out to the devs a new idea - Chinatown! There is a mod for Japanese buildings, but how cool would it be to have a Chinese-themed district? We already have the capacity to make rice, chili oil, different proteins, and silk, all that is needed are the buildings to represent this new district. The northern port 'o call is giving me a headache, but I will have this remedied in the next episode. Now I do realize this may be destroyed once we test run the final build, for if the traders do not track well, I will have to destroy the entire concept of a trading post channel. Not to worry, Pangaea still has plenty of waterfront property to build on... and we are by no means hurting for traders! Thank you again for your support of my YouTube channel, and since you have already SUBSCRIBED (and told 10 of your friends), now is a good time to remind you all to SHARE my videos and FOLLOW me on Facebook at Grumpy Gnome Gaming.

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