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BioShock Infinite Gameplay Walkthrough Part 32 - THE JUMPSCARE

BioShock Infinite Gameplay Walkthrough Part 32. BioShock Infinite Walkthrough Part 32. This BioShock Infinite Walkthrough will include all cutscenes, all Bosses, all Main Story Missions and the Ending. BioShock Infinite is available on Xbox 360, PS3 and PC. Please like if you enjoyed the video! The support means a lot to me :) Subscribe - http://www.youtube.com/subscription_center?add_user=unsaintlyONEx Follow my Twitter - https://twitter.com/unsaintlyONE Playlist - http://bit.ly/14ttb2p BioShock Infinite is the third game in the BioShock series. Announced on August 12, 2010, it is Irrational Games' newest project. BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world. Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia. Booker gains powers and abilities by using Vigors and Gear that are found throughout Columbia. Unlike previous BioShock games in which players could use Gene Banks to alter their current loadout of Plasmids and Tonics, the choice to imbibe a certain Vigor or Gear is permanent and cannot be changed later in the game, placing emphasis on the consequences of the player's choices. The player will also have access to a shield upgrade that Booker receives from an interracial couple he saved. Vigors grant active powers such as telekinesis, electricity manipulation, or animal control (exemplified by Murder of Crows). Each Vigor bottle contains a limited number of charges when the player picks it up, and while more can be found around the game's environment, Booker can only carry a limited number of Vigors with him at a time, with more powerful Vigors containing fewer charges. Once DeWitt has found Elizabeth, she will accompany the player at various points in the game. Elizabeth has her own set of abilities complimentary to Dewitt's, and can combine them with his for unique and powerful attacks. An example is where Elizabeth creates a rain cloud and the player uses a lightning attack. Elizabeth also has the ability to open up Tears to create cover, ammunition, or other useful objects during combat. The player will not be able to directly control Elizabeth, but instead she will react to the player and the current situation. However, using Elizabeth's abilities also has consequences, draining her of strength and possibly harming her. Infinite features several varieties of enemies. These range from seemingly average humans with weapons, to the iconic Handyman seen in trailers. Unlike the previous BioShock games, many enemies will not attack on sight, but instead will remain neutral to DeWitt unless the player performs an action that causes them to become hostile. Other powerful opponents, such as the Handyman, can act as leaders for other enemies, augmenting their abilities The most powerful enemy in the game, known as Songbird, is the most feared creature in all of Columbia, but his bond with Elizabeth prevents Booker from fighting Songbird without damaging his relationship with her.

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2 года назад
12+
16 просмотров
2 года назад

BioShock Infinite Gameplay Walkthrough Part 32. BioShock Infinite Walkthrough Part 32. This BioShock Infinite Walkthrough will include all cutscenes, all Bosses, all Main Story Missions and the Ending. BioShock Infinite is available on Xbox 360, PS3 and PC. Please like if you enjoyed the video! The support means a lot to me :) Subscribe - http://www.youtube.com/subscription_center?add_user=unsaintlyONEx Follow my Twitter - https://twitter.com/unsaintlyONE Playlist - http://bit.ly/14ttb2p BioShock Infinite is the third game in the BioShock series. Announced on August 12, 2010, it is Irrational Games' newest project. BioShock Infinite is not a direct sequel/prequel to any of the previous BioShock games, and it takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world. Infinite features a range of environments that will force the player to adapt, with different weapons and strategies for each situation. Interior spaces will feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once. Combat will also take place while the player is traveling at great speed along the Sky-Lines, a major transport system of Columbia. Booker gains powers and abilities by using Vigors and Gear that are found throughout Columbia. Unlike previous BioShock games in which players could use Gene Banks to alter their current loadout of Plasmids and Tonics, the choice to imbibe a certain Vigor or Gear is permanent and cannot be changed later in the game, placing emphasis on the consequences of the player's choices. The player will also have access to a shield upgrade that Booker receives from an interracial couple he saved. Vigors grant active powers such as telekinesis, electricity manipulation, or animal control (exemplified by Murder of Crows). Each Vigor bottle contains a limited number of charges when the player picks it up, and while more can be found around the game's environment, Booker can only carry a limited number of Vigors with him at a time, with more powerful Vigors containing fewer charges. Once DeWitt has found Elizabeth, she will accompany the player at various points in the game. Elizabeth has her own set of abilities complimentary to Dewitt's, and can combine them with his for unique and powerful attacks. An example is where Elizabeth creates a rain cloud and the player uses a lightning attack. Elizabeth also has the ability to open up Tears to create cover, ammunition, or other useful objects during combat. The player will not be able to directly control Elizabeth, but instead she will react to the player and the current situation. However, using Elizabeth's abilities also has consequences, draining her of strength and possibly harming her. Infinite features several varieties of enemies. These range from seemingly average humans with weapons, to the iconic Handyman seen in trailers. Unlike the previous BioShock games, many enemies will not attack on sight, but instead will remain neutral to DeWitt unless the player performs an action that causes them to become hostile. Other powerful opponents, such as the Handyman, can act as leaders for other enemies, augmenting their abilities The most powerful enemy in the game, known as Songbird, is the most feared creature in all of Columbia, but his bond with Elizabeth prevents Booker from fighting Songbird without damaging his relationship with her.

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