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OpenGL Fragment Shader Point Sprites Sending Texture Coordinates to the Fragment Shader Vis

I had an epiphany, and decided to send Texture Coordinates through to the Fragment Shader to use with Point Sprites. Enjoy. Yes, I used a little bit of powershell to figure some stuff out....!

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14 просмотров
год назад
12+
14 просмотров
год назад

I had an epiphany, and decided to send Texture Coordinates through to the Fragment Shader to use with Point Sprites. Enjoy. Yes, I used a little bit of powershell to figure some stuff out....!

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