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Doom 2: Okuplok Slaughter Map in 2:11:40 [TAS]

Re-uploaded due to music being mixed in way too hot. This mix is much better. Holy shit what a long map. There's rarely enough time to stand still, almost no cover anywhere, and a serious lack of health pickups. All that combined with increasingly longer waits for recordfromto with every new encounter, and TASing this was a serious test of patience. I changed to a new source-port that is a fork of prboom-plus called dsda-doom at the 1:56:00 mark. dsda-doom has a new rewind feature that is seriously going to see a lot of old TAS records shattered. The rewind feature is still very much a work in progress and may lead to demo de-syncs. I still exited out of the game every two in-game minutes to test for de-syncs even if recordfromto did take over 10 minutes to complete. I'm seriously considering throwing Chillax into dsda-doom when it's more feature complete. For my no-hit almost reality run, click here: https://youtu.be/UO5s0IYMmVs dsda-doom: https://www.doomworld.com/forum/topic/118074 Doom 2 Minor Sprite Fixing Project: https://www.doomworld.com/forum/topic/62403 PWAD: https://dsdarchive.com/wads/oku2v31 Demo: https://www.doomworld.com/applications/core/interface/file/attachment.php?id=115641 Arachno SoundFont: https://www.arachnosoft.com/main/download.php?id=soundfont-sf2 KoD - Legend of the Black Sun: https://www.angelfire.com/punk4/knightriderofdoom/index.html

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15 просмотров
год назад
12+
15 просмотров
год назад

Re-uploaded due to music being mixed in way too hot. This mix is much better. Holy shit what a long map. There's rarely enough time to stand still, almost no cover anywhere, and a serious lack of health pickups. All that combined with increasingly longer waits for recordfromto with every new encounter, and TASing this was a serious test of patience. I changed to a new source-port that is a fork of prboom-plus called dsda-doom at the 1:56:00 mark. dsda-doom has a new rewind feature that is seriously going to see a lot of old TAS records shattered. The rewind feature is still very much a work in progress and may lead to demo de-syncs. I still exited out of the game every two in-game minutes to test for de-syncs even if recordfromto did take over 10 minutes to complete. I'm seriously considering throwing Chillax into dsda-doom when it's more feature complete. For my no-hit almost reality run, click here: https://youtu.be/UO5s0IYMmVs dsda-doom: https://www.doomworld.com/forum/topic/118074 Doom 2 Minor Sprite Fixing Project: https://www.doomworld.com/forum/topic/62403 PWAD: https://dsdarchive.com/wads/oku2v31 Demo: https://www.doomworld.com/applications/core/interface/file/attachment.php?id=115641 Arachno SoundFont: https://www.arachnosoft.com/main/download.php?id=soundfont-sf2 KoD - Legend of the Black Sun: https://www.angelfire.com/punk4/knightriderofdoom/index.html

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