Unleash the bananas: SpriteKit texture atlases – Exploding Monkeys, part 4
In this video we create a texture atlas for our game, then set up physics with angles and velocity. This is part of the Hacking with Swift tutorial series, which teaches you to build iOS apps using Swift for free – see https://www.hackingwithswift.com for more information.
In this video we create a texture atlas for our game, then set up physics with angles and velocity. This is part of the Hacking with Swift tutorial series, which teaches you to build iOS apps using Swift for free – see https://www.hackingwithswift.com for more information.