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The DEATH of an ENTIRE religion!?!?! - Rimworld

A few major things this episodes, mostly we wipe out our SPLINTER religion, which I thought had some converts in the world, I was wrong and it's gone forever as everyone in it is reconverted (is that a word?) to our TRUE faith! NotsoDirt goes CRAZY mining with a damn jackhammer, we keep 'teaching' our 'interns' about the 'right' religion (ours). We boost the hell out of Bladestrike and get research pumping heavily. We finally get an industrial image up and running which stops EVERYONE from having the negative mood. Next we look at our guests heavily and figure out our new guest quarters. During that I see that we have some Guests that have skills we 'might' want and look at them for long term recruitment. Talking to them we get a few ancient complexes revealed for us to raid/check later. Dreyfus gets some cancer on his back leg so we EXCISE THAT RIGHT AWAY, and if not we'd have some issues. Any feedback? Feel free to drop it below! Any tips, suggestions or advice are welcomed, all the links below will allow you to either join our community or play the modded scenario yourself. Enjoy! 400+ mods WUT? Yes, be afraid, let's give it a try, (links below if you want to try) Check out the playlists for the entire series, updated every other day I upload a video to Youtube every single day currently. https://www.twitch.tv/Banlish (live Thursday to Monday, come say hi) Discord: discord.gg/banlish Twitter: https://twitter.com/Banlish Patreon: https://www.patreon.com/Banlish

12+
16 просмотров
год назад
12+
16 просмотров
год назад

A few major things this episodes, mostly we wipe out our SPLINTER religion, which I thought had some converts in the world, I was wrong and it's gone forever as everyone in it is reconverted (is that a word?) to our TRUE faith! NotsoDirt goes CRAZY mining with a damn jackhammer, we keep 'teaching' our 'interns' about the 'right' religion (ours). We boost the hell out of Bladestrike and get research pumping heavily. We finally get an industrial image up and running which stops EVERYONE from having the negative mood. Next we look at our guests heavily and figure out our new guest quarters. During that I see that we have some Guests that have skills we 'might' want and look at them for long term recruitment. Talking to them we get a few ancient complexes revealed for us to raid/check later. Dreyfus gets some cancer on his back leg so we EXCISE THAT RIGHT AWAY, and if not we'd have some issues. Any feedback? Feel free to drop it below! Any tips, suggestions or advice are welcomed, all the links below will allow you to either join our community or play the modded scenario yourself. Enjoy! 400+ mods WUT? Yes, be afraid, let's give it a try, (links below if you want to try) Check out the playlists for the entire series, updated every other day I upload a video to Youtube every single day currently. https://www.twitch.tv/Banlish (live Thursday to Monday, come say hi) Discord: discord.gg/banlish Twitter: https://twitter.com/Banlish Patreon: https://www.patreon.com/Banlish

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