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Godot 4 - Mixamo Libraries import tutorial (UPDATE)

UPDATE: I'm pulling the libraries from GitHub. I fear I may be violating Adobe's terms of service (6.2.E). Here is a new video for making libraries yourself,aAnd perhaps we can all work together to spin up our own Godot community open skeleton and open library of animations. https://youtu.be/cetPEHgmATA ORIGINAL DESCRIPTION ### How to import and use the large Mixamo animation libraries I've prepared in Godot 4. You'll re-target them in minutes and be able to use them on any mesh with a standard Mixamo skeleton. I have prepared several themed libraries of character animations and made this demo and tutorial on how to it all. You only need the Bone map.tres file and any library.res files you find on this github page: https://github.com/pemguin005/Godot4-MixamoLibraries I'm open to making more libraries if there are requests, there are so many animations to go through it can be a lot of work and i may have made doubles or missed on or two, so feel free to contribute to the code. If you make your own set of animations you think would make a great library, reach out, I can test them, and add them to the libraries! A HUGE shout-out to Mitch at FinePointCGI for the bonemap file and THIS video which inspired these libraries: https://www.youtube.com/watch?v=NBukd3NmK88 Background music was written and produced by myself, check out Bones in the Walls wherever you stream music.

12+
23 просмотра
2 года назад
12+
23 просмотра
2 года назад

UPDATE: I'm pulling the libraries from GitHub. I fear I may be violating Adobe's terms of service (6.2.E). Here is a new video for making libraries yourself,aAnd perhaps we can all work together to spin up our own Godot community open skeleton and open library of animations. https://youtu.be/cetPEHgmATA ORIGINAL DESCRIPTION ### How to import and use the large Mixamo animation libraries I've prepared in Godot 4. You'll re-target them in minutes and be able to use them on any mesh with a standard Mixamo skeleton. I have prepared several themed libraries of character animations and made this demo and tutorial on how to it all. You only need the Bone map.tres file and any library.res files you find on this github page: https://github.com/pemguin005/Godot4-MixamoLibraries I'm open to making more libraries if there are requests, there are so many animations to go through it can be a lot of work and i may have made doubles or missed on or two, so feel free to contribute to the code. If you make your own set of animations you think would make a great library, reach out, I can test them, and add them to the libraries! A HUGE shout-out to Mitch at FinePointCGI for the bonemap file and THIS video which inspired these libraries: https://www.youtube.com/watch?v=NBukd3NmK88 Background music was written and produced by myself, check out Bones in the Walls wherever you stream music.

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