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Linux gaming with QEMU and virglrenderer

Using QEMU and virglrenderer for gaming on Linux. For this video, the virtual machine was executed on a Desktop computer running Gentoo Linux (CPU: AMD FX(tm)-6300, RAM: 32 GB , GPU: Radeon RX 580) with Mesa master @a478e56fbd and virglrenderer @e272472d72. The guest OS Ubuntu 19.04, X-server was configured to run at a a resolution of 1600x900, the same mesa version was used like on the host. The games, in the order of appearance, are: Tomb Raider 2013 (Crystal Dynamics - Linux port by Feral, 2013) Alien Isolation (Creative Assembly - Linux port by Feral, 2014) Outlast (Red Barrels, 2013) Metro Last Light Redux (4A Games, 2014) The Talos Principle Legacy (Croteam, 2014) Shadow Warrior (Flying Wild Hog, 2013) Portal (Valve, 2007) Read more here: https://www.collabora.com/news-and-blog/blog/2019/08/28/virglrenderer-state-of-virtualized-virtual-worlds/ #Linux #Gaming #QEMU #virglrenderer #Mesa #OpenSource

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Using QEMU and virglrenderer for gaming on Linux. For this video, the virtual machine was executed on a Desktop computer running Gentoo Linux (CPU: AMD FX(tm)-6300, RAM: 32 GB , GPU: Radeon RX 580) with Mesa master @a478e56fbd and virglrenderer @e272472d72. The guest OS Ubuntu 19.04, X-server was configured to run at a a resolution of 1600x900, the same mesa version was used like on the host. The games, in the order of appearance, are: Tomb Raider 2013 (Crystal Dynamics - Linux port by Feral, 2013) Alien Isolation (Creative Assembly - Linux port by Feral, 2014) Outlast (Red Barrels, 2013) Metro Last Light Redux (4A Games, 2014) The Talos Principle Legacy (Croteam, 2014) Shadow Warrior (Flying Wild Hog, 2013) Portal (Valve, 2007) Read more here: https://www.collabora.com/news-and-blog/blog/2019/08/28/virglrenderer-state-of-virtualized-virtual-worlds/ #Linux #Gaming #QEMU #virglrenderer #Mesa #OpenSource

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