No More Broken Scenes In Unity
Extending from my previous Unity tutorial on an effortless way of Validating Builds, let’s get into validating Scenes .. We will stop at nothing to prevent broken builds! A must watch for all those tools programmers who have repetitive strain injury from pushing the build button. *EDIT* Around 4:19 is a copy and paste error where I forgot to return the Validate method to the isValid So the line instance.Validate(scene); should have been isValid = instance.Validate(scene) ? isValid : false; 🔥 Unity Asset Refresh Sale https://assetstore.unity.com/?on_sale=true&orderBy=1&rows=96&aid=1101liVpX 🏪 The OP Scene View Bookmark Tool https://assetstore.unity.com/packages/tools/utilities/scene-view-bookmark-tool-244521?aid=1101liVpX 🔔 Make sure to subscribe: http://bit.ly/3UXWwxT ♾️ Join the channel: http://bit.ly/3lnAwjm ❤️ if you found this helpful consider buying me a cuppa: http://bit.ly/3AfBjHW ✅ More Tips and Tutorials: https://www.youtube.com/WarpedImagination ☞ Asset Links *Mountain Environment* https://assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1101liVpX *Monsters* https://assetstore.unity.com/publishers/265?aid=1101liVpX 🛈 Documentation Links *IProcessSceneWithReport* https://docs.unity3d.com/ScriptReference/Build.IProcessSceneWithReport.html Contents: 00:00 - Intro 01:11 - Coding 02:37 - Demo 03:10 - Bonus #unity3d #unitytutorial #unitytips #madewithunity #gamesdevelopment #unity FTC Disclosure: Some links provided are linked to my affiliate account & support the channel at no extra cost to you.
Extending from my previous Unity tutorial on an effortless way of Validating Builds, let’s get into validating Scenes .. We will stop at nothing to prevent broken builds! A must watch for all those tools programmers who have repetitive strain injury from pushing the build button. *EDIT* Around 4:19 is a copy and paste error where I forgot to return the Validate method to the isValid So the line instance.Validate(scene); should have been isValid = instance.Validate(scene) ? isValid : false; 🔥 Unity Asset Refresh Sale https://assetstore.unity.com/?on_sale=true&orderBy=1&rows=96&aid=1101liVpX 🏪 The OP Scene View Bookmark Tool https://assetstore.unity.com/packages/tools/utilities/scene-view-bookmark-tool-244521?aid=1101liVpX 🔔 Make sure to subscribe: http://bit.ly/3UXWwxT ♾️ Join the channel: http://bit.ly/3lnAwjm ❤️ if you found this helpful consider buying me a cuppa: http://bit.ly/3AfBjHW ✅ More Tips and Tutorials: https://www.youtube.com/WarpedImagination ☞ Asset Links *Mountain Environment* https://assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1101liVpX *Monsters* https://assetstore.unity.com/publishers/265?aid=1101liVpX 🛈 Documentation Links *IProcessSceneWithReport* https://docs.unity3d.com/ScriptReference/Build.IProcessSceneWithReport.html Contents: 00:00 - Intro 01:11 - Coding 02:37 - Demo 03:10 - Bonus #unity3d #unitytutorial #unitytips #madewithunity #gamesdevelopment #unity FTC Disclosure: Some links provided are linked to my affiliate account & support the channel at no extra cost to you.