Perfect Dark Zero (2005) Kill Count
All kills and target terminations made in a casual run through the main campaign, this includes side quests that unlock progression and all player activated cutscenes where the main protagonist destroys a target or gets a kill. The kill counter will go up on each target that has been terminated, such as enemies (humanoid/droid/turrets/aliens etc) and for each target destroyed such as demolition bombs placed on tanks/buildings/gates etc as they always look fantastic. If a vehicle is destroyed, it will count as one kill unless you can see the enemies within the vehicle, then they will all be counted. For your entertainment, not meant to be accurate or 100%; I hope you enjoy! ABOUT THIS GAME Beautiful. Smart. Deadly. Return to the time before the beginning. Shape the future. Perfect Dark Zero. Joanna Dark returns in the Xbox 360-exclusive Perfect Dark Zero, the prequel to the international award-winning and multimillion-selling first-person shooter Perfect Dark from famed game developer Rare Ltd. A secret war has begun between shadowy corporations bent on world domination. Joanna Dark and her father, Jack, are caught up in the fight for the planet's future. A routine bounty hunting mission rips open a global conspiracy that will change Joanna's destiny — forever. Subscribe to VGKC: https://www.youtube.com/videogamekillcounts?sub_confirmation=1 Connect with VGKC on Twitter: https://twitter.com/GameKillCounts Support VGKC directly: https://paypal.me/videogamekillcounts Support VGKC on patreon: https://www.patreon.com/videogamekillcounts Gameplay: Recorded on Xbox Series S using OBS on M1 MacBook Pro Thumbnail Art: Adobe Photoshop & Game Wallpaper Art Video created using Premiere Pro, After Effects & Filmora X Intro/outro created using After Effects Kill sound created using FL Studio End Music: HL2 OST - Koan https://spoti.fi/2AWn3YZ Tags; #killcount #carnagecount #bodycount no commentary, carnage count, satisfying kill montage.
All kills and target terminations made in a casual run through the main campaign, this includes side quests that unlock progression and all player activated cutscenes where the main protagonist destroys a target or gets a kill. The kill counter will go up on each target that has been terminated, such as enemies (humanoid/droid/turrets/aliens etc) and for each target destroyed such as demolition bombs placed on tanks/buildings/gates etc as they always look fantastic. If a vehicle is destroyed, it will count as one kill unless you can see the enemies within the vehicle, then they will all be counted. For your entertainment, not meant to be accurate or 100%; I hope you enjoy! ABOUT THIS GAME Beautiful. Smart. Deadly. Return to the time before the beginning. Shape the future. Perfect Dark Zero. Joanna Dark returns in the Xbox 360-exclusive Perfect Dark Zero, the prequel to the international award-winning and multimillion-selling first-person shooter Perfect Dark from famed game developer Rare Ltd. A secret war has begun between shadowy corporations bent on world domination. Joanna Dark and her father, Jack, are caught up in the fight for the planet's future. A routine bounty hunting mission rips open a global conspiracy that will change Joanna's destiny — forever. Subscribe to VGKC: https://www.youtube.com/videogamekillcounts?sub_confirmation=1 Connect with VGKC on Twitter: https://twitter.com/GameKillCounts Support VGKC directly: https://paypal.me/videogamekillcounts Support VGKC on patreon: https://www.patreon.com/videogamekillcounts Gameplay: Recorded on Xbox Series S using OBS on M1 MacBook Pro Thumbnail Art: Adobe Photoshop & Game Wallpaper Art Video created using Premiere Pro, After Effects & Filmora X Intro/outro created using After Effects Kill sound created using FL Studio End Music: HL2 OST - Koan https://spoti.fi/2AWn3YZ Tags; #killcount #carnagecount #bodycount no commentary, carnage count, satisfying kill montage.