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Space Engineers - EP24 - Drone & Projector Room Update | LCD Displays | Tutorial | Let's Play

We enhance the Printer and Drone utility and aesthetics in a Let's Play tutorial of a Space Engineers update to our Air Tight Control Room. This combined Let's Play tutorial / guide moves our Space Engineers build closer to future plans and how to make the Space Engineers experience just a little better. I go over a common space engineers hinge connection problem and utilize Automatic LCDs to enhance the data on my LCD displays on my control station. Opening Theme Music courtesy Cody Vidal & Kayla Gutierrez: codyvidalmusic.com - to request original scores https://codyvidal.bandcamp.com Use My Referral code when purchasing a Star Citizen Game Package to receive an additional 5000 in-game credits: STAR-PYQM-QZZK Hardware: Alienware Aurora R7 CPU: Intel I7 8700 @ 3.2 GHz, 6 Cores RAM: 16 GB memory @ 2666 Mhz Graphics: NVIDIA GeForce GTX 1070Ti, 8GB RAM Mic: Shure SM58 Pre-Amp/Mixer: M-Audio, M-Track

12+
16 просмотров
2 года назад
12+
16 просмотров
2 года назад

We enhance the Printer and Drone utility and aesthetics in a Let's Play tutorial of a Space Engineers update to our Air Tight Control Room. This combined Let's Play tutorial / guide moves our Space Engineers build closer to future plans and how to make the Space Engineers experience just a little better. I go over a common space engineers hinge connection problem and utilize Automatic LCDs to enhance the data on my LCD displays on my control station. Opening Theme Music courtesy Cody Vidal & Kayla Gutierrez: codyvidalmusic.com - to request original scores https://codyvidal.bandcamp.com Use My Referral code when purchasing a Star Citizen Game Package to receive an additional 5000 in-game credits: STAR-PYQM-QZZK Hardware: Alienware Aurora R7 CPU: Intel I7 8700 @ 3.2 GHz, 6 Cores RAM: 16 GB memory @ 2666 Mhz Graphics: NVIDIA GeForce GTX 1070Ti, 8GB RAM Mic: Shure SM58 Pre-Amp/Mixer: M-Audio, M-Track

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