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Texturing MP5 SMG Weapon Gun in Substance Painter and Blender - (Part 3)

After modeling my MP5 gun weapon in Blender 2.93, it's time for texturing in Substance Painter! In this video I present the whole process of texturing the weapon - i.e. Game Ready MP5 Submashine Gun with Vertical grip, and 45-rounds magazine based on the MP5 gun from Call of Duty Modern Warfare - Warzone. I use Substance Painter for baking the mesh maps (Normal, World space normal, Curvature, AO, Position and Thickness) as well as texturing the model. ►► Inspect the model on Sketchfab: https://skfb.ly/ostRt ◄◄ My social media: ► ArtStation: https://www.artstation.com/mateuszzajac ► Sketchfab: https://sketchfab.com/matzaj/models The complete model creation process: ► (Part 1) - Modeling Low Poly Model: https://youtu.be/oxzAt0soNVE ► (Part 2) - Modeling High Poly Model + UV Unwrapping: https://youtu.be/xWxxJlZe9QA ► (Part 3) - Texturing in Substance Painter: https://youtu.be/WkcDxDMYiu8 Project Info: ► Real time spent on texturing: 9 hours ► Everything done in Blender 2.93 Timestamps: 00:00 Final Model 00:13 Test Baking 01:08 Baking 04:09 Texturing Grip 09:56 Texturing Magazine 17:57 Making Alphas 20:35 Alphas on Grip and Mag 23:52 Texturing Gun 1:11:48 Final Renders

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2 года назад
12+
41 просмотр
2 года назад

After modeling my MP5 gun weapon in Blender 2.93, it's time for texturing in Substance Painter! In this video I present the whole process of texturing the weapon - i.e. Game Ready MP5 Submashine Gun with Vertical grip, and 45-rounds magazine based on the MP5 gun from Call of Duty Modern Warfare - Warzone. I use Substance Painter for baking the mesh maps (Normal, World space normal, Curvature, AO, Position and Thickness) as well as texturing the model. ►► Inspect the model on Sketchfab: https://skfb.ly/ostRt ◄◄ My social media: ► ArtStation: https://www.artstation.com/mateuszzajac ► Sketchfab: https://sketchfab.com/matzaj/models The complete model creation process: ► (Part 1) - Modeling Low Poly Model: https://youtu.be/oxzAt0soNVE ► (Part 2) - Modeling High Poly Model + UV Unwrapping: https://youtu.be/xWxxJlZe9QA ► (Part 3) - Texturing in Substance Painter: https://youtu.be/WkcDxDMYiu8 Project Info: ► Real time spent on texturing: 9 hours ► Everything done in Blender 2.93 Timestamps: 00:00 Final Model 00:13 Test Baking 01:08 Baking 04:09 Texturing Grip 09:56 Texturing Magazine 17:57 Making Alphas 20:35 Alphas on Grip and Mag 23:52 Texturing Gun 1:11:48 Final Renders

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