UE4 Adventure Kit - Alpha Announcement
Official Thread: https://forums.unrealengine.com/showthread.php?3990-Adventure-Kit First off, I know this has been going on for way longer than I initially planned, but this should finally be news that you have been eagerly awaiting: I am taking the project into a semi-open Alpha phase. That means every one can potentially participate, but it is invite-only. To apply read on! Currently the kit is relatively stable, but lacks some features and documentation. As hinted at previously, multiplayer and arbitrary gravity have been put on the back-burner in order to focus on the rest of the mechanics, so some things work with them and others don't. Though architecturally I am pretty happy with the code fundamental changes might still happen, I cannot yet guarantee for backwards compatibility. The kit currently also still contains a few third party assets which will be removed or replaced before the final release. Many have guessed it, but now I will state it clearly. Yes, I plan to sell the kit on the marketplace, however, before I do so I want it to be as waterproof and easy to use as possible. By participating in this Alpha you will get access to the kit and the same terms will apply as if it was purchased on the Unreal marketplace, with the exception that I cannot guarantee further exclusive updates for testers after release. You are allowed to still use what you got during the alpha, though. Still sounds good to you? Then send a mail to: advkitalpha {at} freetimestudio dot net Please include your full name, the OS you are working on and if you can or want the type of project you want to use it for. If you work with a team please also include the size of said team. I would also like to know how much experience you have had with Unreal or programming in general. You should get a mail back in about a week with further infos regarding the alpha.
Official Thread: https://forums.unrealengine.com/showthread.php?3990-Adventure-Kit First off, I know this has been going on for way longer than I initially planned, but this should finally be news that you have been eagerly awaiting: I am taking the project into a semi-open Alpha phase. That means every one can potentially participate, but it is invite-only. To apply read on! Currently the kit is relatively stable, but lacks some features and documentation. As hinted at previously, multiplayer and arbitrary gravity have been put on the back-burner in order to focus on the rest of the mechanics, so some things work with them and others don't. Though architecturally I am pretty happy with the code fundamental changes might still happen, I cannot yet guarantee for backwards compatibility. The kit currently also still contains a few third party assets which will be removed or replaced before the final release. Many have guessed it, but now I will state it clearly. Yes, I plan to sell the kit on the marketplace, however, before I do so I want it to be as waterproof and easy to use as possible. By participating in this Alpha you will get access to the kit and the same terms will apply as if it was purchased on the Unreal marketplace, with the exception that I cannot guarantee further exclusive updates for testers after release. You are allowed to still use what you got during the alpha, though. Still sounds good to you? Then send a mail to: advkitalpha {at} freetimestudio dot net Please include your full name, the OS you are working on and if you can or want the type of project you want to use it for. If you work with a team please also include the size of said team. I would also like to know how much experience you have had with Unreal or programming in general. You should get a mail back in about a week with further infos regarding the alpha.