Resident Evil 7 Biohazard
Resident Evil 7 is the first full-length game to use Capcom's in-house RE Engine. The development was led by Koshi Nakanishi, director of the 2012 Nintendo 3DS game Resident Evil: Revelations. A year prior to its announcement at E3 2016, it was presented as a virtual reality demo called Kitchen. The team took inspiration from the 1981 film The Evil Dead, scaled back the game to one location, and used a first-person perspective to immerse players. Two downloadable content scenarios were released, Not a Hero and End of Zoe. Resident Evil 7 was released in January 2017 for Microsoft Windows, PlayStation 4, Xbox One and in May 2018 for the Nintendo Switch in Japan. It also supports the PlayStation VR headset.
Resident Evil 7 is the first full-length game to use Capcom's in-house RE Engine. The development was led by Koshi Nakanishi, director of the 2012 Nintendo 3DS game Resident Evil: Revelations. A year prior to its announcement at E3 2016, it was presented as a virtual reality demo called Kitchen. The team took inspiration from the 1981 film The Evil Dead, scaled back the game to one location, and used a first-person perspective to immerse players. Two downloadable content scenarios were released, Not a Hero and End of Zoe. Resident Evil 7 was released in January 2017 for Microsoft Windows, PlayStation 4, Xbox One and in May 2018 for the Nintendo Switch in Japan. It also supports the PlayStation VR headset.